Перейти в канал

Dota 2

237
8-19 to 14-16 (~19% less) * Broodmother: Spawn Spiderling manacost reduced from 120 to 100 * Broodmother: Spawn Spiderling cooldown reduced from 10 to 11/10/9/8 * Chen: Hand of God heal improved from 250/375/500 to 250/400/550 * Crystal Maiden: Base armor increased by 1 * Crystal Maiden: Freezing Field attack speed slow increased from 30 to 60 * Dark Seer: Wall of Replica illusions incoming damage reduced from 300% to 200% * Dark Seer: Wall of Replica illusions outgoing damage increased from 60/75/90% to 70/85/100% * Dark Seer: Wall of Replica now auto attacks the hero it made the illusion of (can still be controlled) * Dark Willow: Bedlam damage reduced from 60/140/220 to 60/120/180 * Dark Willow: Bedlam rotation duration increased from 1.5 to 1.8 seconds * Dark Willow: Cursed Crown no longer grants vision after it stuns * Dark Willow: Level 25 Talent increased from +1 Terrorize Duration to +1.5 * Dazzle: Fixed Poison Touch effective area covered not scaling properly with cast range bonuses * Death Prophet: Base Health regen reduced from 2 to 1.5 * Earthshaker: Base damage increased by 3 * Ember Spirit: Flame Guard magical damage absorbed rescaled from 50/200/350/500 to 80/220/360/500 * Ember Spirit: Searing Chains duration rescaled from 1/2/2/3 to 1.5/2/2.5/3 * Ember Spirit: Searing Chains now does damage in 0.5 second intervals * Ember Spirit: Searing Chains total damage rescaled from 80/120/240/300 to 90/160/230/300 * Enigma: Malefice stun duration rescaled from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.0 * Enigma: Malefice cooldown rescaled from 15 to 18/17/16/15 * Enigma: Malefice manacost reduced from 110/130/150/160 to 100/120/140/160 * Faceless Void: Chronosphere cooldown increased from 140/125/110 to 140/130/120 * Invoker: Invoke manacost reduced from 60 to 40 * Io: Tether can now target Spell Immune allies * Io: Tether cast point changed from 0.001 to 0 * Io: Tether no longer applies slow on impact * Io: Spirits now apply a 20/40/60/80% movement speed slow on impact for 0.3 seconds * Io: Spirits now have two fixed positions they go to, 700 and 100 (No longer granular with toggles, but just a single press action) * Io: Spirits In/Out is just one ability now, alternates the direction (has a 1.5 second cooldown, same hotkey as spirits ability. Base cooldown/duration is still the same) * Io: Spirits creep damage increased from 8/14/20/26 to 10/18/26/34 * Io: Spirits manacost from 150 to 120/130/140/150 * Io: Spirits collision AoE increased from 70 to 110 * Io: Spirits explosion damage AoE increased from 300 to 360 * Io: Level 10 Talent changed from +400 Spirits Max Range to +25% XP * Io: Level 25 Talent changed from Tether Stuns to -60s Relocate Cooldown * Leshrac: Lightning Storm manacost increased from 75/90/105/120 to 80/100/120/140 * Lich: Level 20 Talent increased from +120 Gold/Min to +180 * Lycan: Summon Wolves health increased from 200/240/280/320 to 230/260/290/320 * Lycan: Summon Wolves damage increased from 17/28/37/46 to 26/34/42/50 * Mirana: Leap speed buff duration increased from 2 to 2.5 * Mirana: Leap attack speed rescaled from 25/50/75/100 to 40/60/80/100 * Mirana: Moonlight Shadow now grants 15% movement speed bonus while invisible * Monkey King: Primal Spring manacost reduced from 130/120/110/100 to 100 * Morphling: Adaptive Strike Talent now has a 300 cast range buffer for the secondary targets * Morphling: Level 10 Talent from +300 Waveform Range to +350 * Morphling: Level 25 Talent from +2 Multishot Adaptive Strike to +3 * Necrophos: Reaper's Scythe respawn time penalty increased from 10/20/30 to 15/30/45 * Omniknight: Purification cooldown increased from 11 to 14/13/12/11 * Omniknight: Base armor reduced by 1 * Outworld Devourer: Fixed Arcane Orb not using mana if it misses on the target * Outworld Devourer: Arcane Orb manacost increased from 100/120/140/160 to 110/140/170/200 * Ogre Magi: Bloodlust on self now g